Pena Contents
Introduction
Control Pane
Brush Pane
Texture Pane
Effects Pane
Color Picker
Save/Load Pane
Selection Pane
Preferences Pane
Intelligent Canvas
Wacom Bluetooth Stylus
Jot Bluetooth Stylus
 
The Effects Library
Effects Introduction
Color Source Effects
Procedural Source Effects
  • Procedural Source Introduction
  • 2-Color Gradient
  • 3-Color Gradient
  • 4-Color Gradient
  • Brick Wall
  • Clouds, Marble, Granite
  • Colorful Curves
  • Cracked Earth/Clay
  • Fiery Inferno
  • Fractal, Julia
  • Fractal, Mandelbrot
  • Fractal, Newton
  • Honeycomb
  • Interlocking Rings
  • Lattice
  • Leopard Fur
  • Liquid Metal
  • Metallic Cage
  • Neural Network
  • Noise
  • Polkadots
  • Rings and Rings in Rings
  • Screen Door
  • Simple Smoke
  • Sky with Clouds
  • Soap Film
  • Stage Light
  • Stripes, Horizontal
  • Stripes, Vertical
  • Textured Cone
  • Textured Wall
  • Warped Rings
  • Water Refraction
  • Wonderful Wood
  • Zebra Stripes
  • Color Filter Effects
    Spatial Filter Effects
    Math and Logic Effects
    Special Effects
     
    Artists Gallery
    The Artist Gallery
     
    Pena Support
    Troubleshooting

       

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      Effect:Clouds, Marble, Granite
      Category:Procedural Sources
      Speed:Medium

      Description: The Clouds, Marble, Granite Effect lets you create a variety of textures that resemble clouds, marbles, and granite surfaces.

      This Effect always outputs in monochrome (grey-scale). The secret to using this Effect is setting the Options for the proper texture you are seeking, and setting a proper incoming Color 1. You will also want to set this Effects Output Color 1 Option to Add so that Color 1 is Added with this Effect (or you could use Mix or Multiply as well).

      The Clouds, Marble, Granite Effect is time sensitive and can use a Clock or Clock Modifier (available in the Clouds, Marble, Granite Options) to modify the Effect over time.

      If you enable the Fit To Brush Option you will paint with the Clouds, Marble, Granite Effect sized to your brush.

       
      Options: The Clouds, Marble, Granite Effect has the following Options Pane:

      Clock:This Effect can change over time. This control lets you select which of the four Clocks to use (Clocks are assigned in the Brush Pane). Any Green Colored Clock is the one currently in use. Tap the reset button and a Pop Up will appear that lets you reset any of the four Clocks to their initial value. Yellow colored clocks are not in use. Note that you can turn Clocks off by tapping a Green Clock turning all of them yellow.
      Clock Modifier:This value is added to the current Clock. You can use this to change where in time this Effect is, relative to the Clock (this allows different Effects to use the same Clock with different offsets).
      Light Base:This value controls how bright the result is. Lower values are dimmer than higher values.
      Scale:This value controls the overall Scale of the Effect. Smaller numbers zoom in on the texture while larger numbers zoom out.
      Amplitude:This value controls the strength of the white bloom. Lower values give smoother, puffier shapes. Larger values give very narrow smooth edge with much brighter interiors.
      X Stretch:This value is how distorted in the X (horizontal) direction the Effect is. Smaller values are compressed, larger values are expanded.
      Y Stretch:This value is how distorted in the Y (vertical) direction the Effect is. Smaller values are compressed, larger values are expanded.
      Fit To Brush:If set to a Red X the Effect spans the screen such that as you paint you reveal the Effect. When set to a Green Check Mark the Effect is sized to the brush such that as you paint the entire Effect is within the brush itself.
      Output Color 1:By default this is set to REPLACE which means that the set color will be output to Color 1. You can change this as explained in Options Pane Color Mixers.
      Output Color 2:By default this is set to IGNORE which means that the Color 2 will be ignored (the original Color 2 will be kept). You can change this as explained in Options Pane Color Mixers.

      Example: The following images show Clouds, Marble, Granite in with the default settings:

      This next image is the same as the previous except Output Color 1 is set to Add and a medium blue color set for Color 1, giving us a more realistic Cloud Effect:

      Here we set Color 1 to a Brown color and Output Color 1 is set to Add. We use the following values: Light Base = .3, Scale = 10.0, Amplitude = .65, X Stretch = .21, Y Stretch = .29. This generates a brown/white Granite texture:

      In this next image we are using a complete set of Effects together to produce a more multi-colored Granite look. We set our Color 1 to our Cloud Blue color, and Color 2 to our Brown Granite color.

      We set our Slot 1 Effect to be Clouds, Marble, Granite with our Granite values from the previous image, but Output Color 1 set to Ignore and Output Color 2 set to Add. This puts our previous Granite Effect into Color 2 output.

      We set our Slot 2 Effect to be Clouds, Marble, Granite with the default values, but Output Color 1 set to Add and Output Color 2 set to Ignore. This puts our previous Cloud Effect into Color 1 output.

      We set our Slot 3 Effect to be Color, Exclusion from the Math and Logic Effect Category.

      The final effect is a more colorful Granite:

      In this next example we set Color 1 to a light yellow-white color. The other settings are: Light Base = 1.0, Scale = 35.0, Amplitude = 6.55, X Stretch = .54, Y Stretch = .61. Output Color 1 is set to Mix with the amount set to 72%. The final result is a light yellow marble:

       

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