Pena Contents
Introduction
Control Pane
Brush Pane
Texture Pane
Effects Pane
Color Picker
Save/Load Pane
  • Save/Load Pane Introduction
  • Saving Paintings
  • Loading Paintings
  • Using Layers
  • Capture To Photo Album
  •  
    Selection Pane
    Preferences Pane
    Intelligent Canvas
    Wacom Bluetooth Stylus
    Jot Bluetooth Stylus
     
    The Effects Library
    Effects Introduction
    Color Source Effects
    Procedural Source Effects
    Color Filter Effects
    Spatial Filter Effects
    Math and Logic Effects
    Special Effects
     
    Artists Gallery
    The Artist Gallery
     
    Pena Support
    Troubleshooting

       

      Previous SectionHide ContentsNext Section

      The Save and Load Pane

      This next section outlines the basic functionality of the Save and Load Pane, or you can view the video tutorial Pena Tutorial #10 - Saving and Loading.

      As mentioned in other sections, Pena has four independent save and load systems:

      • The Brush Pane - Your favorite brushes can be saved and loaded in the Brush Pane
      • The Effects Pane - Your favorite Brush Effects can be saved and loaded in the Effects Pane
      • The Effects Pane - Your favorite Surface Effects can be saved and loaded in the Effects Pane
      • The Control Pane - Saves just about everything concerning your current Canvas.
      This section describes the fourth, and most powerful, save and load system.

      Save and Load Pane Introduction


      You access the Save and Load Pane by tapping the Save/Load Pane icon on the Control Pane:

      Once you tap that icon you will get the following Pop Up:

      Tap the Cancel button to dismiss the Pop Up without taking any action. Otherwise the following choices are available:

      • Save Painting - Select this to save any aspect of your current painting.
      • Load Painting - Select this to load any aspect of any previously saved painting.
      • Capture Painting To Photo Album - Select this to have your current Canvas captured to your Photo Album. When you view it in the iPad Photo application you can rotate it, EMail it, and share it.
       

      Saving Paintings


      When you tap the Save Painting choice on the Pop Up you will see the Save Painting Pane:

      The Save Pane is divided into two sections. The left section shows your existing Paintings and lets you save them and delete them.

      The right section lets you select what you want to save.

      The list on the right can be scrolled. The choices in the list are:

      • Painting Data - This includes all major painting information: All your brush information including size, rotation, offset, taper, line and spline density, clock start and increments, the current color palette, the current colors (Color 1, Color 2, Back Light Color), depth setting, anti-aliasing, clock reset flag, surface first flag, auto drawing flag, the noise/texture option values, wand tolerance, selection type, selection use, selection on/off, selection rotate, selection size, all current selection geometry (circle, square, wand, etc), all 32 Brush Effects, all 32 Surface Effects, and finally, the rubber band box and anchor points.
      • Texture 1 - A copy of whatever is in the Texture 1 Photo slot is saved.
      • Texture 2 - A copy of whatever is in the Texture 2 Photo slot is saved.
      • Texture 3 - A copy of whatever is in the Texture 3 Photo slot is saved.
      • Texture 4 - A copy of whatever is in the Texture 4 Photo slot is saved.
      • Texture 5 - A copy of whatever is in the Texture 5 Photo slot is saved.
      • Surface Buffer - The current Surface Buffer (this contains your Intelligent Canvas Surface).
      • Selection Buffer - The current Selection Buffer (this is the current selection mask area).
      • Paste Buffer - The current Copy/Paste contents.
      • Drawing Buffer - Whatever is in your current Drawing Buffer. If you have Drawing Auto-Copy turned on, then this is the same as your Canvas. If you have Drawing Auto-Copy turned off, then this may be a previous image you were using to paint with.
      • Undo Buffer - Whatever is in your current Undo Buffer.
      • Current Painting - Your current Canvas - your actual Painting.
      As you can see, the list of what can be saved is extensive. The first choice, Painting Data, saves all the meat and potatoes about how you draw. The rest of the choices are saving actual buffers.

      All in all that is a lot to save - and depending on your textures, etc, it may take quite a bit of room. Keep in mind that when you load a Photo from your Photo Album into a Texture Slot, saving the Texture saves a copy of your Photo. If you delete your Photo the Texture will still be remembered.

      At the very least you want to save that very last choice... the Current Painting - as this IS your current canvas.

      If you save everything, when you load that Painting in the future (and load everything) then Pena will act just as if you never stopped painting that Canvas. Everything will be just as you left it when you saved the painting.

      For everything you choose not to save, that is something that can not come back when the Painting is loaded in the future.

      So prior to saving a Painting, make sure the list reflects what you want to save.

      The two buttons below the list, labeled select and deselect can help making the selections quicker. Tap select to have all the items in the list turn to a Green Check Mark, indicating they will all be saved. Or tap the deselect button to have all items in the list turn to a Red X, indicating that nothing will be saved. Regardless of which button you tapped, you can then go through the list and make any adjustments you want.

       

      Saving To A New File...

      At the top of the Save Pane is a field for entering text. Tap the field and give a name to your file. When you dismiss the keyboard the file will be created based on what you selected in the list to the right.

       

      Saving To A Existing File...

      To save on top of an existing Painting, find the Painting in the list and tap the name. You will see the following Pop Up:

      Tap Cancel if you decide to not save the file. Otherwise tap Proceed to have the existing information overwritten.

      It is important to note here that this is where the list on the right comes in. You might, for example, only want to save your Textures back in, etc. By using the list on the right you can control just what aspects you write back into the file. Anything you do not specify on the list will remain unchanged in the file.

       

      Deleting An Existing File...

      To delete an existing Painting tap the red circle to the left of each file. Once you tap the red circle a red Delete will slide in from the right. If you decide you do not want to delete the file, tap the name of the file and the Delete will disappear. If you do want to delete the file, tap Delete and the file will be removed. You can not undo this operation.

       

      Renaming An Existing File...

      To rename a file, first load it, then save it on a new name and delete the original.

       

      Loading Paintings


      When you tap the Load Painting choice on the Pop Up you will see the Load Painting Pane:

      The Load Painting Pane is nearly identical in layout to the Save Painting Pane. However, one thing you will probably notice is that the list on the right has many more choices:

      • Brushes - Loads all your brush information such as shape, size, rotation, offset, taper, etc.
      • Clocks - Loads all four clocks start and increment information as well as clock reset flags.
      • Color Palette - Loads the color palette.
      • Preferences - Loads the contents of the Preferences Pane.
      • Texture/Noise 1 - Loads the Texture Photo and Noise Slot 1.
      • Texture/Noise 2 - Loads the Texture Photo and Noise Slot 2.
      • Texture/Noise 3 - Loads the Texture Photo and Noise Slot 3.
      • Texture/Noise 4 - Loads the Texture Photo and Noise Slot 4.
      • Texture/Noise 5 - Loads the Texture Photo and Noise Slot 5.
      • Selection Buffer - Loads the Selection Buffer (the selection mask area).
      • Brush Program - Loads all 32 Brush Effects.
      • Surface Program - Loads all 32 Surface Effects.
      • Paste Buffer - Loads the Cut and Paste Buffer.
      • Drawing Buffer - Loads the Drawing Buffer.
      • Surface Buffer - Loads the Intelligent Canvas (Surface).
      • Undo Buffer - Loads the Undo Buffer.
      • Painting - Loads the actual Canvas.
      The power of the Load system is in the choices you can make. You might, for example, have really liked a brush you were using in some painting you made last week. Using the load list, you can specify to only load the brush, nothing else. This is extremely powerful as it lets you pick and combine different aspects of different paintings you have made.

      So prior to loading a Painting, make sure the list reflects what you want to load. Anything you have set to a Green Check Mark will be loaded. Everything you have set to a Red X will remain unaffected.

      The two buttons below the list, labeled select and deselect can help making the selections quicker. Tap select to have all the items in the list turn to a Green Check Mark, indicating they will all be loaded. Or tap the deselect button to have all items in the list turn to a Red X, indicating that nothing will be loaded. Regardless of which button you tapped, you can then go through the list and make any adjustments you want.

       

      Loading An Existing File...

      You can scroll through the list of files and tap on the file you would like to load.

      You can type in the name of a file in the text field above the list.

      You can search for files using the text field below the list, then tap on the one you want to load from the search results.

       

      Loading and Device Orientation...

      When you Load a file, and specifically include the Canvas (the Painting choice in the Load list), the Canvas is loaded into the orientation you are holding the device, regardless of the orientation the painting was done in.

      This is on purpose. This is the only way in Pena to convert a Landscape into a Portrait and vice versa.

      However, it is important to remember to orient the device properly before you load the Canvas if you want the Canvas loaded in its original position. If you load it wrong, simply reorient your device and load it again.

       

      Deleting An Existing File...

      To delete an existing Painting tap the red circle to the left of each file. Once you tap the red circle a red Delete will slide in from the right. If you decide you do not want to delete the file, tap the name of the file and the Delete will disappear. If you do want to delete the file, tap Delete and the file will be removed. You can not undo this operation.

       

      Using Layers


      Many paint packages have the concept of layers, where you build your painting in a series of layers that you can control individually.

      Pena does not directly have a layer concept built in - however, you can use Canvas Load to get a similar capability.

      If you have not painted the entire Canvas... that is, the Back Light is showing through parts of your Canvas, or you have partially transparent areas, - then when you load that Canvas those portions will load transparently.

      This allows you to paint and save various Canvas, and then load them in a desired order to have them stack on top of each other.

       

      Capture To Photo Album


      Select the Capture Painting To Photo Album from the original Pop Up to have your current Canvas captured to your Photo Album. When you view it in the iPad Photo application you can rotate it, EMail it, and share it.

      There is another method for capturing your paintings to the Photo Album. The iPad has a built in screen capture capability. Simply press the iPad Power Button and the iPad Home Button at the same time. The screen should flash and you should hear a shutter sound indicating your Canvas was saved. Remember to remove the Control Pane first or it will be captured with your Canvas (use the Eye icon on the Control Pane to hide it).

       

      Previous SectionHide ContentsNext Section

    pena © 2014 by David Cook
    Apple®, the Apple logo, iPad, iPad Air, iPad Mini, iPod, iPhone, and iTunes
    are trademarks of Apple Inc., registered in the U.S. and other countries.
    Wacom®, and Wacom Intuos Creative Stylus are trademarks of Wacom, registered in the U.S and other countries.